<ModOps>
    <ModOp GUID='114445' Path="/Template" Type="replace">
        <Template>ResidenceBuilding</Template>
    </ModOp>
    <ModOp GUID='114445,1440133040' Path="/Values/BuildPermit" Type="replace">
        <FloorStackOwner />
    </ModOp>

    <!-- Remove Godlike -->
    <ModOp GUID='124717' Path="/Values/ResearchCentreScene/GodlikeCategories/Nature/Godlikes/Item[Godlike = '125340']" Type="remove"/>

    <!-- #Fix Tutorial Quest -->
	<ModOp GUID='127938' Path="/Values/Objectives/WinConditions" Type="replace">
		<WinConditions>
			<Item>
				<VectorElement>
					<InheritedIndex>0</InheritedIndex>
					<InheritanceMapV2>
						<Entry>
							<TemplateName>A7_QuestStatusQuo</TemplateName>
							<Index>0</Index>
						</Entry>
					</InheritanceMapV2>
				</VectorElement>
				<Objective>
					<IsBaseAutoCreateAsset>1</IsBaseAutoCreateAsset>
					<Values>
						<ConditionQuestObjective>
							<TextCombinedContextValue>12714</TextCombinedContextValue>
							<QuestTrackerIcon>data/ui/2kimages/main/3dicons/icon_research_center.png</QuestTrackerIcon>
						</ConditionQuestObjective>
						<ConditionPlayerCounter>
							<PlayerCounter>ObjectBuilt</PlayerCounter>
							<Context>114445</Context>
							<CounterAmount>25</CounterAmount>
						</ConditionPlayerCounter>
						<ConditionQuestStatusQuo />
						<ConditionPropsExecutionPlaceSettings>
							<ExecutionPlaceConfirmOnReached>0</ExecutionPlaceConfirmOnReached>
						</ConditionPropsExecutionPlaceSettings>
					</Values>
				</Objective>
			</Item>
		</WinConditions>
	</ModOp>
</ModOps>