<Config><ConfigType>MAIN</ConfigType>
<RenderPropertyFlags>134348928</RenderPropertyFlags>
<SimplygonFlags>0</SimplygonFlags>
<Center.x>-0.143997</Center.x>
<Center.y>0.954389</Center.y>
<Center.z>-0.086493</Center.z>
<Extent.x>2.245878</Extent.x>
<Extent.y>1.648251</Extent.y>
<Extent.z>2.040116</Extent.z>
<Radius>3.452937</Radius>
<Mass>1.000000</Mass>
<Drag>1.000000</Drag>
<MeshCenter.x>-0.018676</MeshCenter.x>
<MeshCenter.y>1.101527</MeshCenter.y>
<MeshCenter.z>0.046808</MeshCenter.z>
<MeshExtent.x>2.120558</MeshExtent.x>
<MeshExtent.y>1.501113</MeshExtent.y>
<MeshExtent.z>1.699932</MeshExtent.z>
<MeshRadius>3.104815</MeshRadius>
<Files><Config><ConfigType>FILE</ConfigType>
<Transformer><Config><ConfigType>ORIENTATION_TRANSFORM</ConfigType>
<Conditions>0</Conditions>
<Position.x>-0.804993</Position.x>
<Position.y>-0.073406</Position.y>
<Position.z>-1.216609</Position.z>
<Rotation.x>0.000000</Rotation.x>
<Rotation.y>0.000000</Rotation.y>
<Rotation.z>0.000000</Rotation.z>
<Rotation.w>1.000000</Rotation.w>
<Scale>0.700000</Scale>
</Config>
</Transformer>
<Name></Name>
<FileName>data\graphics\props\lights\street_lamp_01.cfg</FileName>
<AdaptTerrainHeight>1</AdaptTerrainHeight>
</Config>
<Config><ConfigType>FILE</ConfigType>
<Transformer><Config><ConfigType>ORIENTATION_TRANSFORM</ConfigType>
<Conditions>0</Conditions>
<Position.x>-1.452226</Position.x>
<Position.y>-0.068734</Position.y>
<Position.z>-0.877915</Position.z>
<Rotation.x>0.000000</Rotation.x>
<Rotation.y>0.000000</Rotation.y>
<Rotation.z>0.000000</Rotation.z>
<Rotation.w>1.000000</Rotation.w>
<Scale>0.500000</Scale>
</Config>
</Transformer>
<Name></Name>
<FileName>data\graphics\props\lights\street_lamp_01.cfg</FileName>
<AdaptTerrainHeight>1</AdaptTerrainHeight>
</Config>
<Config><ConfigType>FILE</ConfigType>
<Transformer><Config><ConfigType>ORIENTATION_TRANSFORM</ConfigType>
<Conditions>0</Conditions>
<Position.x>-1.609875</Position.x>
<Position.y>-0.134111</Position.y>
<Position.z>0.412665</Position.z>
<Rotation.x>0.000000</Rotation.x>
<Rotation.y>0.000000</Rotation.y>
<Rotation.z>0.000000</Rotation.z>
<Rotation.w>1.000000</Rotation.w>
<Scale>0.600000</Scale>
</Config>
</Transformer>
<Name></Name>
<FileName>data\graphics\props\lights\street_lamp_01.cfg</FileName>
<AdaptTerrainHeight>1</AdaptTerrainHeight>
</Config>
<Config><ConfigType>FILE</ConfigType>
<Transformer><Config><ConfigType>ORIENTATION_TRANSFORM</ConfigType>
<Conditions>0</Conditions>
<Position.x>-1.110644</Position.x>
<Position.y>-0.112920</Position.y>
<Position.z>0.930493</Position.z>
<Rotation.x>0.000000</Rotation.x>
<Rotation.y>0.000000</Rotation.y>
<Rotation.z>0.000000</Rotation.z>
<Rotation.w>1.000000</Rotation.w>
<Scale>0.700000</Scale>
</Config>
</Transformer>
<Name></Name>
<FileName>data\graphics\props\lights\street_lamp_01.cfg</FileName>
<AdaptTerrainHeight>1</AdaptTerrainHeight>
</Config>
<Config><ConfigType>FILE</ConfigType>
<Transformer><Config><ConfigType>ORIENTATION_TRANSFORM</ConfigType>
<Conditions>0</Conditions>
<Position.x>1.320341</Position.x>
<Position.y>0.072553</Position.y>
<Position.z>-0.396403</Position.z>
<Rotation.x>0.000000</Rotation.x>
<Rotation.y>0.000000</Rotation.y>
<Rotation.z>0.000000</Rotation.z>
<Rotation.w>1.000000</Rotation.w>
<Scale>0.600000</Scale>
</Config>
</Transformer>
<Name></Name>
<FileName>data\graphics\props\lights\street_lamp_01.cfg</FileName>
<AdaptTerrainHeight>1</AdaptTerrainHeight>
</Config>
<Config><ConfigType>FILE</ConfigType>
<Transformer><Config><ConfigType>ORIENTATION_TRANSFORM</ConfigType>
<Conditions>0</Conditions>
<Position.x>1.230999</Position.x>
<Position.y>0.024061</Position.y>
<Position.z>0.687690</Position.z>
<Rotation.x>0.000000</Rotation.x>
<Rotation.y>0.000000</Rotation.y>
<Rotation.z>0.000000</Rotation.z>
<Rotation.w>1.000000</Rotation.w>
<Scale>0.600000</Scale>
</Config>
</Transformer>
<Name></Name>
<FileName>data\graphics\props\lights\street_lamp_01.cfg</FileName>
<AdaptTerrainHeight>1</AdaptTerrainHeight>
</Config>
<Config><ConfigType>FILE</ConfigType>
<Transformer><Config><ConfigType>ORIENTATION_TRANSFORM</ConfigType>
<Conditions>0</Conditions>
<Position.x>0.421655</Position.x>
<Position.y>0.302007</Position.y>
<Position.z>-1.098894</Position.z>
<Rotation.x>0.000000</Rotation.x>
<Rotation.y>0.000000</Rotation.y>
<Rotation.z>0.000000</Rotation.z>
<Rotation.w>1.000000</Rotation.w>
<Scale>0.500000</Scale>
</Config>
</Transformer>
<Name></Name>
<FileName>data\graphics\props\lights\street_lamp_01.cfg</FileName>
<AdaptTerrainHeight>0</AdaptTerrainHeight>
</Config>
<Config><ConfigType>FILE</ConfigType>
<Transformer><Config><ConfigType>ORIENTATION_TRANSFORM</ConfigType>
<Conditions>0</Conditions>
<Position.x>-0.345887</Position.x>
<Position.y>0.326455</Position.y>
<Position.z>0.176417</Position.z>
<Rotation.x>0.000000</Rotation.x>
<Rotation.y>0.000000</Rotation.y>
<Rotation.z>0.000000</Rotation.z>
<Rotation.w>1.000000</Rotation.w>
<Scale>1.000000</Scale>
</Config>
</Transformer>
<Name></Name>
<FileName>data\graphics\props\lights\interiour_light_with_fog_01.cfg</FileName>
<AdaptTerrainHeight>0</AdaptTerrainHeight>
</Config>
</Files>
<Models><Config><ConfigType>MODEL</ConfigType>
<Transformer><Config><ConfigType>ORIENTATION_TRANSFORM</ConfigType>
<Conditions>0</Conditions>
<Position.x>0.000000</Position.x>
<Position.y>0.106263</Position.y>
<Position.z>0.000000</Position.z>
<Rotation.x>0.000000</Rotation.x>
<Rotation.y>-0.000000</Rotation.y>
<Rotation.z>-0.000000</Rotation.z>
<Rotation.w>1.000000</Rotation.w>
<Scale>0.935000</Scale>
</Config>
</Transformer>
<Materials><Config><ConfigType>MATERIAL</ConfigType>
<Name>Cinema</Name>
<ShaderID>8</ShaderID>
<VertexFormat>P4h_N4b_G4b_B4b_T2h</VertexFormat>
<NumBonesPerVertex>0</NumBonesPerVertex>
<METALLIC_TEX_ENABLED>1</METALLIC_TEX_ENABLED>
<cModelMetallicTex>data/dlc12/graphics/buildings/public/movie_theater/maps/movie_theater_metal.psd</cModelMetallicTex>
<cUseTerrainTinting>0</cUseTerrainTinting>
<SEPARATE_AO_TEXTURE>0</SEPARATE_AO_TEXTURE>
<cSeparateAOTex>data/graphics/effects/default_model_mask.png</cSeparateAOTex>
<Common>Common</Common>
<DIFFUSE_ENABLED>1</DIFFUSE_ENABLED>
<cModelDiffTex>data/dlc12/graphics/buildings/public/movie_theater/maps/movie_theater_diff.psd</cModelDiffTex>
<NORMAL_ENABLED>1</NORMAL_ENABLED>
<cModelNormalTex>data/dlc12/graphics/buildings/public/movie_theater/maps/movie_theater_norm.psd</cModelNormalTex>
<cDiffuseColor.r>1.000000</cDiffuseColor.r>
<cDiffuseColor.g>1.000000</cDiffuseColor.g>
<cDiffuseColor.b>1.000000</cDiffuseColor.b>
<cTexScrollSpeed>0.000000</cTexScrollSpeed>
<DYE_MASK_ENABLED>0</DYE_MASK_ENABLED>
<HEIGHT_MAP_ENABLED>0</HEIGHT_MAP_ENABLED>
<cHeightMap>data/graphics/effects/default_height.png</cHeightMap>
<cParallaxScale>1.000000</cParallaxScale>
<PARALLAX_MAPPING_ENABLED>1</PARALLAX_MAPPING_ENABLED>
<SELF_SHADOWING_ENABLED>0</SELF_SHADOWING_ENABLED>
<WATER_CUTOUT_ENABLED>0</WATER_CUTOUT_ENABLED>
<TerrainAdaption>TerrainAdaption</TerrainAdaption>
<ADJUST_TO_TERRAIN_HEIGHT>0</ADJUST_TO_TERRAIN_HEIGHT>
<VERTEX_COLORED_TERRAIN_ADAPTION>0</VERTEX_COLORED_TERRAIN_ADAPTION>
<ABSOLUTE_TERRAIN_ADAPTION>0</ABSOLUTE_TERRAIN_ADAPTION>
<Environment>Environment</Environment>
<cUseLocalEnvironmentBox>1</cUseLocalEnvironmentBox>
<cEnvironmentBoundingBox.x>0.000000</cEnvironmentBoundingBox.x>
<cEnvironmentBoundingBox.y>0.000000</cEnvironmentBoundingBox.y>
<cEnvironmentBoundingBox.z>0.000000</cEnvironmentBoundingBox.z>
<cEnvironmentBoundingBox.w>4.000000</cEnvironmentBoundingBox.w>
<Glow>Glow</Glow>
<GLOW_ENABLED>1</GLOW_ENABLED>
<cEmissiveColor.r>2.000000</cEmissiveColor.r>
<cEmissiveColor.g>2.000000</cEmissiveColor.g>
<cEmissiveColor.b>2.000000</cEmissiveColor.b>
<NIGHT_GLOW_ENABLED>1</NIGHT_GLOW_ENABLED>
<cNightGlowMap>data/dlc12/graphics/buildings/public/movie_theater/maps/movie_theater_light.psd</cNightGlowMap>
<WindRipples>WindRipples</WindRipples>
<WIND_RIPPLES_ENABLED>0</WIND_RIPPLES_ENABLED>
<cWindRippleTex>data/graphics/effects/cloth/clothripple01_1404.psd</cWindRippleTex>
<cWindRippleTiling>0.200000</cWindRippleTiling>
<cWindRippleSpeed>1.000000</cWindRippleSpeed>
<cWindRippleNormalIntensity>0.200000</cWindRippleNormalIntensity>
<cWindRippleMeshIntensity>0.200000</cWindRippleMeshIntensity>
<DisableReviveDistance>0</DisableReviveDistance>
</Config>
</Materials>
<MaterialLODInfos><i><Indices><i>0</i>
</Indices>
</i>
<i><Indices><i>0</i>
</Indices>
</i>
<i><Indices><i>0</i>
</Indices>
</i>
<i><Indices><i>0</i>
</Indices>
</i>
<i><Indices><i>0</i>
</Indices>
</i>
</MaterialLODInfos>
<Name></Name>
<FileName>data/modgraphics/buildings/public/movie_theater/rdm/movie_theater_fixedUV.rdm</FileName>
<IgnoreRuinState>0</IgnoreRuinState>
</Config>
</Models>
<PropContainers><Config><ConfigType>PROPCONTAINER</ConfigType>
<Name></Name>
<VariationEnabled>0</VariationEnabled>
<VariationProbability>100</VariationProbability>
<AllowYScale>0</AllowYScale>
<AdaptTerrainHeight>0</AdaptTerrainHeight>
<Props><Config><ConfigType>PROP</ConfigType>
<FileName>data\dlc06\graphics\props\furniture\scroll_can_02.prp</FileName>
<Position.x>-0.541670</Position.x>
<Position.y>0.000000</Position.y>
<Position.z>1.020704</Position.z>
<Rotation.x>0.000000</Rotation.x>
<Rotation.y>0.000000</Rotation.y>
<Rotation.z>0.000000</Rotation.z>
<Rotation.w>1.000000</Rotation.w>
<Scale.x>1.000000</Scale.x>
<Scale.y>1.000000</Scale.y>
<Scale.z>1.000000</Scale.z>
<Flags>1</Flags>
</Config>
<Config><ConfigType>PROP</ConfigType>
<FileName>data\graphics\props\furniture\pier_bench.prp</FileName>
<Position.x>0.154668</Position.x>
<Position.y>0.012647</Position.y>
<Position.z>-1.184159</Position.z>
<Rotation.x>0.000000</Rotation.x>
<Rotation.y>0.053611</Rotation.y>
<Rotation.z>0.000000</Rotation.z>
<Rotation.w>-0.998562</Rotation.w>
<Scale.x>1.000000</Scale.x>
<Scale.y>1.300000</Scale.y>
<Scale.z>1.000000</Scale.z>
<Flags>1</Flags>
</Config>
<Config><ConfigType>PROP</ConfigType>
<FileName>data\graphics\props\furniture\pier_bench.prp</FileName>
<Position.x>0.685962</Position.x>
<Position.y>0.005929</Position.y>
<Position.z>-1.132683</Position.z>
<Rotation.x>0.000000</Rotation.x>
<Rotation.y>-0.057423</Rotation.y>
<Rotation.z>0.000000</Rotation.z>
<Rotation.w>0.998349</Rotation.w>
<Scale.x>1.000000</Scale.x>
<Scale.y>1.300000</Scale.y>
<Scale.z>1.000000</Scale.z>
<Flags>1</Flags>
</Config>
<Config><ConfigType>PROP</ConfigType>
<FileName>data\graphics\props\lamps\lightpost_01.prp</FileName>
<Position.x>-1.148776</Position.x>
<Position.y>0.000000</Position.y>
<Position.z>0.944646</Position.z>
<Rotation.x>0.000000</Rotation.x>
<Rotation.y>-0.258416</Rotation.y>
<Rotation.z>0.000000</Rotation.z>
<Rotation.w>0.966046</Rotation.w>
<Scale.x>1.000000</Scale.x>
<Scale.y>1.000000</Scale.y>
<Scale.z>1.000000</Scale.z>
<Flags>1</Flags>
</Config>
<Config><ConfigType>PROP</ConfigType>
<FileName>data\graphics\props\decoration\trashcan_02.prp</FileName>
<Position.x>-1.647792</Position.x>
<Position.y>0.000000</Position.y>
<Position.z>0.360263</Position.z>
<Rotation.x>0.000000</Rotation.x>
<Rotation.y>0.000000</Rotation.y>
<Rotation.z>0.000000</Rotation.z>
<Rotation.w>1.000000</Rotation.w>
<Scale.x>1.000000</Scale.x>
<Scale.y>1.000000</Scale.y>
<Scale.z>1.000000</Scale.z>
<Flags>1</Flags>
</Config>
<Config><ConfigType>PROP</ConfigType>
<FileName>data\graphics\props\decoration\flower_pot_02.prp</FileName>
<Position.x>1.153357</Position.x>
<Position.y>0.758170</Position.y>
<Position.z>0.392945</Position.z>
<Rotation.x>0.000000</Rotation.x>
<Rotation.y>0.000000</Rotation.y>
<Rotation.z>0.000000</Rotation.z>
<Rotation.w>1.000000</Rotation.w>
<Scale.x>0.800000</Scale.x>
<Scale.y>0.800000</Scale.y>
<Scale.z>0.800000</Scale.z>
<Flags>0</Flags>
</Config>
<Config><ConfigType>PROP</ConfigType>
<FileName>data\graphics\props\decoration\flower_pot_02.prp</FileName>
<Position.x>1.195879</Position.x>
<Position.y>0.758170</Position.y>
<Position.z>-0.131187</Position.z>
<Rotation.x>0.000000</Rotation.x>
<Rotation.y>0.000000</Rotation.y>
<Rotation.z>0.000000</Rotation.z>
<Rotation.w>1.000000</Rotation.w>
<Scale.x>0.800000</Scale.x>
<Scale.y>0.800000</Scale.y>
<Scale.z>0.800000</Scale.z>
<Flags>0</Flags>
</Config>
<Config><ConfigType>PROP</ConfigType>
<FileName>data\graphics\props\lamps\wall_lamp_01.prp</FileName>
<Position.x>0.430330</Position.x>
<Position.y>0.572087</Position.y>
<Position.z>-1.068940</Position.z>
<Rotation.x>0.000000</Rotation.x>
<Rotation.y>-0.696607</Rotation.y>
<Rotation.z>0.000000</Rotation.z>
<Rotation.w>0.717499</Rotation.w>
<Scale.x>1.000000</Scale.x>
<Scale.y>1.000000</Scale.y>
<Scale.z>1.000000</Scale.z>
<Flags>0</Flags>
</Config>
<Config><ConfigType>PROP</ConfigType>
<FileName>data\graphics\props\lamps\lightpost_01.prp</FileName>
<Position.x>-0.794106</Position.x>
<Position.y>0.000000</Position.y>
<Position.z>-1.201907</Position.z>
<Rotation.x>0.000000</Rotation.x>
<Rotation.y>0.000000</Rotation.y>
<Rotation.z>0.000000</Rotation.z>
<Rotation.w>1.000000</Rotation.w>
<Scale.x>1.000000</Scale.x>
<Scale.y>1.000000</Scale.y>
<Scale.z>1.000000</Scale.z>
<Flags>1</Flags>
</Config>
<Config><ConfigType>PROP</ConfigType>
<FileName>data\graphics\props\lamps\lightpost_01.prp</FileName>
<Position.x>-1.614254</Position.x>
<Position.y>0.000000</Position.y>
<Position.z>0.458798</Position.z>
<Rotation.x>0.000000</Rotation.x>
<Rotation.y>0.000000</Rotation.y>
<Rotation.z>0.000000</Rotation.z>
<Rotation.w>1.000000</Rotation.w>
<Scale.x>1.000000</Scale.x>
<Scale.y>1.000000</Scale.y>
<Scale.z>1.000000</Scale.z>
<Flags>1</Flags>
</Config>
<Config><ConfigType>PROP</ConfigType>
<FileName>data\graphics\props\lamps\lightpost_01.prp</FileName>
<Position.x>-1.453995</Position.x>
<Position.y>0.000000</Position.y>
<Position.z>-0.864499</Position.z>
<Rotation.x>0.000000</Rotation.x>
<Rotation.y>0.000000</Rotation.y>
<Rotation.z>0.000000</Rotation.z>
<Rotation.w>1.000000</Rotation.w>
<Scale.x>1.000000</Scale.x>
<Scale.y>1.000000</Scale.y>
<Scale.z>1.000000</Scale.z>
<Flags>1</Flags>
</Config>
<Config><ConfigType>PROP</ConfigType>
<FileName>data\graphics\props\decoration\trashcan_02.prp</FileName>
<Position.x>-1.475112</Position.x>
<Position.y>0.000000</Position.y>
<Position.z>-0.774694</Position.z>
<Rotation.x>0.000000</Rotation.x>
<Rotation.y>0.000000</Rotation.y>
<Rotation.z>0.000000</Rotation.z>
<Rotation.w>1.000000</Rotation.w>
<Scale.x>1.000000</Scale.x>
<Scale.y>1.000000</Scale.y>
<Scale.z>1.000000</Scale.z>
<Flags>1</Flags>
</Config>
<Config><ConfigType>PROP</ConfigType>
<FileName>data\graphics\props\lamps\lightpost_01.prp</FileName>
<Position.x>1.374397</Position.x>
<Position.y>0.000000</Position.y>
<Position.z>-0.466641</Position.z>
<Rotation.x>0.000000</Rotation.x>
<Rotation.y>-0.180146</Rotation.y>
<Rotation.z>0.000000</Rotation.z>
<Rotation.w>0.983650</Rotation.w>
<Scale.x>1.000000</Scale.x>
<Scale.y>1.000000</Scale.y>
<Scale.z>1.000000</Scale.z>
<Flags>1</Flags>
</Config>
<Config><ConfigType>PROP</ConfigType>
<FileName>data\graphics\props\lamps\lightpost_01.prp</FileName>
<Position.x>1.239986</Position.x>
<Position.y>0.000000</Position.y>
<Position.z>0.726950</Position.z>
<Rotation.x>0.000000</Rotation.x>
<Rotation.y>0.077393</Rotation.y>
<Rotation.z>0.000000</Rotation.z>
<Rotation.w>0.997020</Rotation.w>
<Scale.x>1.000000</Scale.x>
<Scale.y>1.000000</Scale.y>
<Scale.z>1.000000</Scale.z>
<Flags>1</Flags>
</Config>
<Config><ConfigType>PROP</ConfigType>
<FileName>data\graphics\props\terrain_props\building_deco_plants\flowers_jungle_01.prp</FileName>
<Position.x>-1.679786</Position.x>
<Position.y>0.000000</Position.y>
<Position.z>-1.276309</Position.z>
<Rotation.x>0.000000</Rotation.x>
<Rotation.y>-0.417762</Rotation.y>
<Rotation.z>0.000000</Rotation.z>
<Rotation.w>0.908570</Rotation.w>
<Scale.x>0.400000</Scale.x>
<Scale.y>0.500000</Scale.y>
<Scale.z>0.400000</Scale.z>
<Flags>1</Flags>
</Config>
<Config><ConfigType>PROP</ConfigType>
<FileName>data\graphics\props\terrain_props\building_deco_plants\flowers_jungle_01.prp</FileName>
<Position.x>-1.640249</Position.x>
<Position.y>0.000000</Position.y>
<Position.z>1.191166</Position.z>
<Rotation.x>0.000000</Rotation.x>
<Rotation.y>-0.936436</Rotation.y>
<Rotation.z>0.000000</Rotation.z>
<Rotation.w>0.350908</Rotation.w>
<Scale.x>0.400000</Scale.x>
<Scale.y>0.300000</Scale.y>
<Scale.z>0.400000</Scale.z>
<Flags>1</Flags>
</Config>
<Config><ConfigType>PROP</ConfigType>
<FileName>data\graphics\props\terrain_props\building_deco_plants\flowers_jungle_01.prp</FileName>
<Position.x>1.719154</Position.x>
<Position.y>0.000000</Position.y>
<Position.z>-1.119480</Position.z>
<Rotation.x>0.000000</Rotation.x>
<Rotation.y>-0.936436</Rotation.y>
<Rotation.z>0.000000</Rotation.z>
<Rotation.w>0.350908</Rotation.w>
<Scale.x>0.400000</Scale.x>
<Scale.y>0.400000</Scale.y>
<Scale.z>0.400000</Scale.z>
<Flags>1</Flags>
</Config>
<Config><ConfigType>PROP</ConfigType>
<FileName>data\graphics\props\terrain_props\building_deco_plants\flowers_jungle_01.prp</FileName>
<Position.x>1.640438</Position.x>
<Position.y>0.000000</Position.y>
<Position.z>1.135971</Position.z>
<Rotation.x>0.000000</Rotation.x>
<Rotation.y>-0.255697</Rotation.y>
<Rotation.z>0.000000</Rotation.z>
<Rotation.w>0.966810</Rotation.w>
<Scale.x>0.400000</Scale.x>
<Scale.y>0.200000</Scale.y>
<Scale.z>0.500000</Scale.z>
<Flags>1</Flags>
</Config>
<Config><ConfigType>PROP</ConfigType>
<FileName>data\graphics\props\terrain_props\building_deco_plants\park_deco_bush_01.prp</FileName>
<Position.x>1.536288</Position.x>
<Position.y>0.000000</Position.y>
<Position.z>-1.260458</Position.z>
<Rotation.x>0.000000</Rotation.x>
<Rotation.y>0.633969</Rotation.y>
<Rotation.z>0.000000</Rotation.z>
<Rotation.w>0.773380</Rotation.w>
<Scale.x>0.700000</Scale.x>
<Scale.y>0.700000</Scale.y>
<Scale.z>0.800000</Scale.z>
<Flags>1</Flags>
</Config>
<Config><ConfigType>PROP</ConfigType>
<FileName>data\graphics\props\fences\chain_fence_01.prp</FileName>
<Position.x>-0.519215</Position.x>
<Position.y>0.000000</Position.y>
<Position.z>-1.202146</Position.z>
<Rotation.x>0.000000</Rotation.x>
<Rotation.y>-0.000509</Rotation.y>
<Rotation.z>0.000000</Rotation.z>
<Rotation.w>1.000006</Rotation.w>
<Scale.x>0.900000</Scale.x>
<Scale.y>1.000000</Scale.y>
<Scale.z>1.000000</Scale.z>
<Flags>1</Flags>
</Config>
<Config><ConfigType>PROP</ConfigType>
<FileName>data\graphics\props\fences\chain_fence_01.prp</FileName>
<Position.x>-0.899537</Position.x>
<Position.y>0.000000</Position.y>
<Position.z>1.033372</Position.z>
<Rotation.x>0.000000</Rotation.x>
<Rotation.y>-0.132886</Rotation.y>
<Rotation.z>0.000000</Rotation.z>
<Rotation.w>0.991141</Rotation.w>
<Scale.x>0.900000</Scale.x>
<Scale.y>1.000000</Scale.y>
<Scale.z>1.000000</Scale.z>
<Flags>1</Flags>
</Config>
<Config><ConfigType>PROP</ConfigType>
<FileName>data\graphics\props\terrain_props\building_deco_plants\building_bush_05.prp</FileName>
<Position.x>1.824926</Position.x>
<Position.y>0.000000</Position.y>
<Position.z>-0.776166</Position.z>
<Rotation.x>0.000000</Rotation.x>
<Rotation.y>0.000000</Rotation.y>
<Rotation.z>0.000000</Rotation.z>
<Rotation.w>1.000000</Rotation.w>
<Scale.x>1.000000</Scale.x>
<Scale.y>1.000000</Scale.y>
<Scale.z>1.000000</Scale.z>
<Flags>1</Flags>
</Config>
<Config><ConfigType>PROP</ConfigType>
<FileName>data\graphics\props\lamps\spotlight_01.prp</FileName>
<Position.x>-0.619578</Position.x>
<Position.y>-0.137262</Position.y>
<Position.z>0.915179</Position.z>
<Rotation.x>0.000000</Rotation.x>
<Rotation.y>0.000000</Rotation.y>
<Rotation.z>0.000000</Rotation.z>
<Rotation.w>1.000000</Rotation.w>
<Scale.x>0.800000</Scale.x>
<Scale.y>1.000000</Scale.y>
<Scale.z>0.800000</Scale.z>
<Flags>1</Flags>
</Config>
<Config><ConfigType>PROP</ConfigType>
<FileName>data\graphics\props\lamps\spotlight_01.prp</FileName>
<Position.x>-0.373505</Position.x>
<Position.y>-0.137262</Position.y>
<Position.z>-1.065280</Position.z>
<Rotation.x>0.000000</Rotation.x>
<Rotation.y>0.000000</Rotation.y>
<Rotation.z>0.000000</Rotation.z>
<Rotation.w>1.000000</Rotation.w>
<Scale.x>0.800000</Scale.x>
<Scale.y>1.000000</Scale.y>
<Scale.z>0.800000</Scale.z>
<Flags>1</Flags>
</Config>
</Props>
</Config>
</PropContainers>
<Decals><Config><ConfigType>DECAL</ConfigType>
<Transformer><Config><ConfigType>ORIENTATION_TRANSFORM</ConfigType>
<Conditions>0</Conditions>
<Position.x>0.000000</Position.x>
<Position.y>0.000000</Position.y>
<Position.z>0.000000</Position.z>
<Rotation.x>0.000000</Rotation.x>
<Rotation.y>0.000000</Rotation.y>
<Rotation.z>0.000000</Rotation.z>
<Rotation.w>1.000000</Rotation.w>
<Scale>1.000000</Scale>
</Config>
</Transformer>
<Materials><Config><ConfigType>MATERIAL</ConfigType>
<Name></Name>
<ShaderID>1</ShaderID>
<VertexFormat>P3f_N3f_G3f_T2f_T1f_T1f_T1f</VertexFormat>
<NumBonesPerVertex>0</NumBonesPerVertex>
<METALLIC_TEX_ENABLED>1</METALLIC_TEX_ENABLED>
<cModelMetallicTex>data/dlc12/graphics/buildings/public/movie_theater/maps/movie_theater_ground_metal.psd</cModelMetallicTex>
<cUseTerrainTinting>0</cUseTerrainTinting>
<Common>Common</Common>
<DIFFUSE_ENABLED>1</DIFFUSE_ENABLED>
<cModelDiffTex>data/dlc12/graphics/buildings/public/movie_theater/maps/movie_theater_ground_diff.psd</cModelDiffTex>
<NORMAL_ENABLED>1</NORMAL_ENABLED>
<cModelNormalTex>data/dlc12/graphics/buildings/public/movie_theater/maps/movie_theater_ground_norm.psd</cModelNormalTex>
<cDiffuseColor.r>1.000000</cDiffuseColor.r>
<cDiffuseColor.g>1.000000</cDiffuseColor.g>
<cDiffuseColor.b>1.000000</cDiffuseColor.b>
<cGlossinessFactor>1.000000</cGlossinessFactor>
<cOpacity>1.000000</cOpacity>
<HEIGHT_MAP_ENABLED>1</HEIGHT_MAP_ENABLED>
<cHeightMap>data/dlc12/graphics/buildings/public/movie_theater/maps/movie_theater_ground_height.psd</cHeightMap>
<cParallaxScale>1.000000</cParallaxScale>
<PARALLAX_MAPPING_ENABLED>1</PARALLAX_MAPPING_ENABLED>
<SELF_SHADOWING_ENABLED>0</SELF_SHADOWING_ENABLED>
<TerrainAdaption>TerrainAdaption</TerrainAdaption>
<ADJUST_TO_TERRAIN_HEIGHT>0</ADJUST_TO_TERRAIN_HEIGHT>
<VERTEX_COLORED_TERRAIN_ADAPTION>0</VERTEX_COLORED_TERRAIN_ADAPTION>
<ABSOLUTE_TERRAIN_ADAPTION>0</ABSOLUTE_TERRAIN_ADAPTION>
<Environment>Environment</Environment>
<cUseLocalEnvironmentBox>1</cUseLocalEnvironmentBox>
<cEnvironmentBoundingBox.x>0.000000</cEnvironmentBoundingBox.x>
<cEnvironmentBoundingBox.y>0.000000</cEnvironmentBoundingBox.y>
<cEnvironmentBoundingBox.z>0.000000</cEnvironmentBoundingBox.z>
<cEnvironmentBoundingBox.w>4.000000</cEnvironmentBoundingBox.w>
<Glow>Glow</Glow>
<GLOW_ENABLED>0</GLOW_ENABLED>
<cEmissiveColor.r>2.000000</cEmissiveColor.r>
<cEmissiveColor.g>2.000000</cEmissiveColor.g>
<cEmissiveColor.b>2.000000</cEmissiveColor.b>
<DisableReviveDistance>0</DisableReviveDistance>
</Config>
</Materials>
<Type>Terrain</Type>
<Name></Name>
<Extents.x>2.100000</Extents.x>
<Extents.y>0.250000</Extents.y>
<Extents.z>1.700000</Extents.z>
<TexCoords.x>0.000000</TexCoords.x>
<TexCoords.y>0.000000</TexCoords.y>
<TexCoords.z>1.000000</TexCoords.z>
<TexCoords.w>1.000000</TexCoords.w>
<OnStreets>1</OnStreets>
<FadeDuration>1000</FadeDuration>
<HasDetails>1</HasDetails>
<DetailMeshEmpty>0</DetailMeshEmpty>
<DetailColorKey><x>0.467000</x>
<y>0.557000</y>
<z>0.137000</z>
</DetailColorKey>
<DetailColorTolerance><x>0.100000</x>
<y>0.300000</y>
<z>0.400000</z>
</DetailColorTolerance>
<DetailAlphaRef>0.800000</DetailAlphaRef>
<DetailDensity>1.800000</DetailDensity>
<DetailScaleRange><x>0.350000</x>
<y>0.450000</y>
</DetailScaleRange>
<DetailTemplateFileName>data/graphics/props/terrain_props/vegetation/grass/decal_grass_single_01.prp</DetailTemplateFileName>
</Config>
</Decals>
<Lights><Config><ConfigType>LIGHT</ConfigType>
<Transformer><Config><ConfigType>ORIENTATION_TRANSFORM</ConfigType>
<Conditions>0</Conditions>
<Position.x>-0.380033</Position.x>
<Position.y>0.041586</Position.y>
<Position.z>-1.068314</Position.z>
<Rotation.x>-0.259435</Rotation.x>
<Rotation.y>0.084478</Rotation.y>
<Rotation.z>-0.954448</Rotation.z>
<Rotation.w>0.121616</Rotation.w>
<Scale>0.174066</Scale>
</Config>
<Config><ConfigType>DAYNIGHT_TRANSFORM</ConfigType>
<Conditions>0</Conditions>
<FadeTime>1.000000</FadeTime>
<ApplyRandomOffset>0</ApplyRandomOffset>
<TimeSlice>2</TimeSlice>
</Config>
</Transformer>
<Type>2</Type>
<Name></Name>
<Diffuse.r>0.949020</Diffuse.r>
<Diffuse.g>0.756863</Diffuse.g>
<Diffuse.b>0.356863</Diffuse.b>
<Diffuse.a>1.500000</Diffuse.a>
<Range>13.000000</Range>
<Falloff>2.000000</Falloff>
<Theta>0.316740</Theta>
<Phi>0.328761</Phi>
<CastShadows>0</CastShadows>
<Volume>0.300000</Volume>
<GraphDuration>1.000000</GraphDuration>
<ColorGraph></ColorGraph>
<LightTexture>data\dlc09\graphics\buildings\ornamental\building_spotlights\maps\lightbeam_floodlight4_diff.psd</LightTexture>
<ClusteredShading>1</ClusteredShading>
<BaseOffset>0.000000</BaseOffset>
<TextureVolume>1</TextureVolume>
<LensFlare>0</LensFlare>
<AdaptTerrainHeight>1</AdaptTerrainHeight>
</Config>
<Config><ConfigType>LIGHT</ConfigType>
<Transformer><Config><ConfigType>ORIENTATION_TRANSFORM</ConfigType>
<Conditions>0</Conditions>
<Position.x>-0.625932</Position.x>
<Position.y>0.041586</Position.y>
<Position.z>0.913799</Position.z>
<Rotation.x>0.282104</Rotation.x>
<Rotation.y>-0.085632</Rotation.y>
<Rotation.z>-0.951196</Rotation.z>
<Rotation.w>0.092120</Rotation.w>
<Scale>0.174066</Scale>
</Config>
<Config><ConfigType>DAYNIGHT_TRANSFORM</ConfigType>
<Conditions>0</Conditions>
<FadeTime>1.000000</FadeTime>
<ApplyRandomOffset>0</ApplyRandomOffset>
<TimeSlice>2</TimeSlice>
</Config>
</Transformer>
<Type>2</Type>
<Name></Name>
<Diffuse.r>0.949020</Diffuse.r>
<Diffuse.g>0.756863</Diffuse.g>
<Diffuse.b>0.356863</Diffuse.b>
<Diffuse.a>1.500000</Diffuse.a>
<Range>13.000000</Range>
<Falloff>2.000000</Falloff>
<Theta>0.316740</Theta>
<Phi>0.328761</Phi>
<CastShadows>0</CastShadows>
<Volume>0.300000</Volume>
<GraphDuration>1.000000</GraphDuration>
<ColorGraph></ColorGraph>
<LightTexture>data\dlc09\graphics\buildings\ornamental\building_spotlights\maps\lightbeam_floodlight4_diff.psd</LightTexture>
<ClusteredShading>1</ClusteredShading>
<BaseOffset>0.000000</BaseOffset>
<TextureVolume>1</TextureVolume>
<LensFlare>0</LensFlare>
<AdaptTerrainHeight>1</AdaptTerrainHeight>
</Config>
</Lights>
<Sequences><Config><ConfigType>SEQUENCE</ConfigType>
<SequenceID>0</SequenceID>
<Looped>1</Looped>
<Speed>1.000000</Speed>
<DisableEffects>0</DisableEffects>
<RestartEffects>0</RestartEffects>
</Config>
</Sequences>
</Config>
